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Pepsiplaya

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Pepsiplaya last won the day on September 30

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About Pepsiplaya

  • Birthday 02/22/1998

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  1. Divine potions now hurt you as they should. Added fossil island teleport/Wyven cave teleport While cutting logs you can now make javs/arrow shafts with all logs. Re-Fixed Basilisk Knight's so they don't drain stats while wearing the V's Shield. Achievements have been added, you can view them by clicking the purple icon inside the quest tab/server menu. Brimstome keys have been added to more npcs, just like osrs. Mage bank lever fixed. PvP Armors have been added to the rev drop table. Vorkath now counts towards blue dragon slayer task. Alchemical Hydra now has a kill count. Tutorial Fixed. Fixed accounts getting nulled while choosing apperence before going through the guide. Amethyst minable Many more updates have been made since then, i have not added them. Mainly because i forgot, oof.
  2. Prifiddinas has been completed (mostly, still some work to be done throughout the next few updates), this updates includes the entire town of Prifddinas and the farming patches/agility courses. new npc's were added that you can pickpocket, requiring 85 thieving. Added Prifiddinas farming teleport. Added Prifiddinas rooftop agility course teleport. Wrath runes are now craftable at 95 runecrafting. All runecrafting altar teleports have been added to the wizarda at home. Fixed exp over all gamemodes, some were a little broken/op.
  3. Salve ammies have been added to neives reward shop. Cannon i will see what i can do 🙂
  4. I like a couple of these ideas, i'll start working on some today. Finished editing the map a bit, for now i'm keeping the wizard where it's at till i find another way. But for now there's more trees and such behind the bank with an everlasting fire. removed the portal in bank and added a furnace. You can always sell these things to sigmund.
  5. Mining inside the Trahaearn Mine has a chance of giving crystal shards. Cutting trees inside Prifddinas has a chance of giving crystal shards. Iorwerth Dungeon has been added Npc's inside Iorwerth Dungeon have a chance of dropping crystal shards. Combat Tutor at home can now reset stats. First version of raids has been added!
  6. Pepsiplaya

    Warrior Guild

    Defenders are now twice as easy to obtain, they used to be 1/30 for bronze-rune. Now it's 1/15 for them, and 1/35 for dragon defenders (was 1/70)
  7. Wilderness Boss Events have been completely recoded giving you blood money for damage death, view quest tab for information on this. Fixed quite a bit of clue scrolls with their incorrect npc id and questions. Removed PvP Instance Portal name from rooftop agility course. Re-added option two and renamed the loyalty chest as it should be. Re-Fixed Edgeville's Dungeon gates. Fixed droprates for wild weapons from revenants. Fixed a clue answer, removed the comma so it's now completable. Added donator scrolls in-game for easier donator rank access. Fariy nuff added for another clue. Defenders will now be obtained easier than before, twice as easy. You can now withdraw items directly from the bag in the wilderness, mainly for UIM. Redone ::players command. Amulet of avarice will now note items from wilderness monsters. Bone sack will now auto bank/pickup ensouled heads.
  8. Fixed buying from Ironmen's Sigmund shop. Fixing donator blood money multiplication while mining in the wilderness. Dragon hunter crossbow and lance now have their correct bonus damage towards dragons. Added Basilisk knights attack and death animations. This also comes with their magic agility. (Working on their special attack) Fixed Edgeville dungeon gates. Bracelet of Ethereum will now give back ether. Removed the level 39 Revenant teleport from the wizard and made the Revenent teleport go to the level 39 cave entarence to give the item meaning. Max cape now cost 2.277m instead of 10m. Fixed crystal mining animation, still looking for harpoon/woodcutting. Fixed some of the ores object after they're mined. They will not longer just disappear. Skillcape shop has been added to home. Random casket drops and boss casket drops now give more gp than before. Sigmund sells some herblore supplies for ironmen. Fixed Harry's fishing shop in Cathery. Fixed Jatix's herblore shop in Taverly. Druids in Taverly are now attackable. Brutal green dragons are now attackable. Tutorial has been redone and fixed. Fixed stamina potion Runelite timer plugin. Lowered drop rate for Dragon Warhammer. Added Prifddinas's mine, Trahaearn mine. Added Prifddinas's farming patches
  9. Doors in Edgeville have been fixed, and took your advice, removed the teleport from the wizard and made the rev teleport on the 39 cave entrance (next restart, sometime today will fix these). But i do not plan on changing the realism mode icon anytime soon.
  10. All the crystal seeds have been added, which includes the weapon, armor and tool seeds. These can be exchanged with Ilfeen at home to pick which kind of crystal upgrade you'd like. General store right click option added to the general store npc at home. Agility Runelite highlights fixed. Added Jormungand's Prison cave to the teleports with the new npc Basilisk Knight dropping the new Basilisk Jaw to create the Netiznot Faceguard. Brimstone chest and keys have been added, along with Konar, the slayer master is now usable. Redone tons of new npc's to fit the new data our server has. Also fixed a few items alongside this. New Edgeville home. Hydra, purple, and turquoise slayer helms now work as they're suppose too. Basilisk Knight's are now aggressive Added more skilling outfits to the donor store/vote shop. Few more things i forgot and i'll be adding to the list as i remember.
  11. As some of you may already know, we've recently updated the server to revision 184. Meaning the server is essentially up-to-date with osrs, just before adding group ironmen. This has added MANY things into the game, such as the new mimic boss, crystal armors and neitiznot faceguard.
  12. Hello everyone, Small changes were made since the salve amulets were added. Cerberus has had a few changes. His AOE attack is now in-game and working well. Same as OSRS, when she yells "GRRRRRRRR" you need to move a few squares away from the lava patches on the ground. Cerberus's souls will not longer hit for 60% of the damage with using the correct prayers. Temporarily removed Vorkath's zombified spawn attack until we fix the spawn's god mode bug. Superior Dragon Bones dropped from Vorkath can now be grounded down and used for herblore. A few clue scrolls have been fixed including adding a few npc's such as Fairy Nuff to complete clue steps. Changes around some npc/object interactions so they fit their text. Few more agility shortcuts were added throughout the world. Some small other things were changed here and there to balance out the game.
  13. Currently working on revamping wilderness boss events rewards meaning damagers will get blood money and better rewards than just normal drops.
  14. Added Salve Amulets, this will include salve amulet increasing accuracy and damage by 15% on all undead creatures including vorkath when using melee. Salve Amulet(i) also has been added making the accuracy and damage bonus work for both range and magic too. Salve Amulet (e) also been added which will increase the damage and accuracy from 15% to 20% on all undead creatures using melee. Salve Amulet (ei) is the final salve amulet being added, which increases damage and accuracy by 20% on all undead creatures using any attack style! All npcs affected by Salve Amulets are listed here: Aberrant spectre Abhorrent spectre Deviant spectre Repugnant spectre Ankou Banshee Screaming banshee Twisted Banshee Crawling Hand Crushing hand Ghast Ghost Greater Skeleton Hellhound Monkey Zombie Mummy Revenants All Shades, viz: Shade Loar shade Phrin shade Riyl shade Asyn shade Fiyr shade Pestilent Bloat Skeleton Skeleton brute Skeleton Hellhound (Vet'ion) Skeleton mage Skeleton thug Skeleton warlord Skogre Summoned Zombie The Draugen Tortured soul Tree spirit Undead chicken Undead cow Undead one Undead Druid Vet'ion Vorkath Zogre Zombified spawn Zombie Zombie rat
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